Presented by Haas
In CRESCENDO, two alliances compete to score Notes, amplify their Speaker, harmonize onstage, and take the spotlight before time runs out.
Robots collect orange foam rings called Notes from their Source and score them into the Amp and Speaker. In the endgame, robots climb chains on the Stage to harmonize.
Orange foam rings (14" OD). These are the primary game pieces. Robots pick them up from the floor or the Source and shoot them into the Speaker or Amp.
A special Note used only by Human Players during the endgame. Landing a High Note on a Microphone atop the Stage "Spotlights" robots for bonus points.
The field is set up like a music studio. The primary objective is to score Notes into the Speaker (high goal) and the Amp (low goal).
In the final 20 seconds, robots race to the Stage to hang from chains.